One of the world's largest channels —
still under-bought.
Gaming and esports are now the biggest entertainment category in the world, challenged only by social media — and ad spend here is still rare. A real opening for early adopters to lead in a contextually safe environment.
Four gamers. Four ways to reach them.
"Gamer" isn't a single audience. We plan against four distinct profiles — and pick the placements, titles and platforms that actually match the brief.
- 01
Casual
Mobile & socialPlays without investing too much time — typically with friends or commuting.
- 02
Console
Dedicated hardwarePlays at home in longer sessions on a dedicated console — sport, racing, AAA.
- 03
Hardcore
Online & passionateSpends serious time gaming and watching streams. Always up to date on the scene.
- 04
Streamer
Dedicated & ambitiousStreams their own play on a dedicated setup and manages the audience around it.
Treat it like virtual out-of-home.
In-game ads live in pre-paid, immersive environments. The rules of relevance are different from social or display — and craft is the cost of entry.
- Upper-funnel format
Built for brand awareness and affinity, not clicks. In-view measurement plus brand-lift studies — virtual OOH, not performance media.
- Content is king
Players paid to be there. Interrupting them backfires — the better your brand fits the context, the more the message sticks.
- No call to action
No click-outs. Don't ask for a physical action. Strong logo, clean imagery, short copy — measured, not interrupted.
Premium supply across every device.
We work with the leading in-game ad networks so you get the right inventory for the audience — from AAA sport stadiums to casual mobile and VR.
-
Bidstack
PC & ConsoleAAA sport and simulation inventory — virtual stadiums and venues.
-
Admix
Mobile & VRStandard display, interaction and video plus VR games and apps.
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Anzu
Mobile & ConsoleMobile inventory at scale, with console and PC for core audiences.
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Adverty
Mobile & ConsoleCrossplay inventory across casual mobile and core console titles.
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Microsoft
Casual GamesCasual game inventory through the Microsoft advertising stack.
Reach the audience traditional media misses.
Younger generations are increasingly affluent, don't watch traditional TV, are unreceptive to classical advertising — and act as influencers in their networks' buying decisions.
- Curated channels that speak directly to gamers and esports fans.
- Targeted reach for gamers based in Switzerland.
- Algorithmic optimisation against the KPIs that matter to you.
- Direct connection to the audience that's relevant to your brand.
Three packages. Clear inputs, clear outputs.
Standard CPM CHF 15. Minimum sale CHF 3,000. Standard IAB display and video formats — sport, adventures, puzzle & party, simulation titles.
- SilverCHF 7,500
- CPM CHF 27.00
- Impressions ~277,000
- Formats Standard formats
- Most popular GoldCHF 15,000
- CPM CHF 23.00
- Impressions ~652,000
- Formats Standard formats
- PlatinumCHF 30,000
- CPM CHF 19.00
- Impressions ~1,578,000
- Formats Standard + premium formats
Six standard IAB formats.
Standard display and video formats. JPG or PNG, 72 DPI, max 2 MB. No transparent PNGs. No interactive call-to-action.
- Skyscraper 160 × 600 4:15 Standard
- Rectangle 300 × 250 6:5 Standard
- Leaderboard 728 × 90 364:35 Standard
- Mobile 320 × 50 32:5 Standard
- Halfpage 300 × 600 1:2 Premium
- Maxiboard 970 × 250 97:25 Premium
Tell us your market.
We'll come back with the route.
Short brief, one call. If in-game advertising is right for you we'll size a package — and if it isn't, we'll point you at the route that is.